Cycle-accurate retro sound chip synthesizer and game sound effects workstation. Emulating NES 2A03, Commodore 64 SID, Game Boy DMG, and Sega Genesis YM2612 FM.
Full support for Nintendo 2A03, Commodore 64 SID 6581 (with 12dB resonant filter), Game Boy DMG, and Yamaha YM2612 4-Op FM synthesis.
Instant procedural generator for Laser, Jump, Explosion, Coin pickup, Powerup, Hit, Blip, and Game Over sounds.
Integrated Cairo / Win32 hardware accelerated waveform display with live ADSR envelope visualization.
Exports 16-bit 44.1kHz WAV audio and ready-to-compile C/C++ audio array headers for Raylib, SDL2, Godot, and Unity games.
Run visually with the desktop tracker interface or integrate directly into game asset build scripts via command line.
Secured by LicenseGuard Ed25519 token signatures and machine HWID node-locking.
No monthly subscriptions. Complete ownership of all exported game audio.